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Text File  |  1995-01-08  |  8KB  |  130 lines

  1. ;                                      
  2. ; Random World File created by populate
  3. ;                                      
  4. ; Populate was written By Dusty Bedford 1994
  5. ;                                      
  6. ;Enemies                    Weight    When                            MAX#OF 
  7. BROWNSTUB                   346.15         DEAF/AMBUSH                   10 
  8. GREYTREE                    161.54         DEAF/AMBUSH                   4 
  9. BROWNTREE                   103.85         DEAF/AMBUSH                   3 
  10. FLYSKULL                     72.16         DEAF/AMBUSH                   20 
  11. DEMON                        27.65         HARD_ONLY                     2 
  12. DEMON                        13.82                                       1 
  13. STIMPAK                       5.13                                       ;8 
  14. CACODEMON                    44.88         DEAF/AMBUSH                   2 
  15. SHELLBOX                      0.64         DEAF/AMBUSH                   1 
  16. SERGEANT                     18.04         DEAF/AMBUSH                   3 
  17. SHELLS                        4.49                                      ; 7 
  18. POTION                        0.64         DEAF/AMBUSH                  ;1 ;This item is inocuous 
  19. MEDIKIT                       2.56         DEAF/AMBUSH                   2 
  20. SPECTRE                      27.65         HARD_ONLY                     2 
  21. TROOPER                       5.41                                      ;1 ;This item is inocuous 
  22. MEDIKIT                      10.26                                       8 
  23. FLYSKULL                     25.26         DEAF/AMBUSHMEDIUM_AND_HARD    7 
  24. BULLETS                       1.28         DEAF/AMBUSH                   1 
  25. CHAINGUN                      1.92         DEAF/AMBUSH                   1 
  26. DEMON                        27.65         DEAF/AMBUSH                   2 
  27. SERGEANT                      6.01         DEAF/AMBUSHMEDIUM_AND_HARD    1 
  28. STIMPAK                       3.85         DEAF/AMBUSH                   ;6 
  29. BERSERK                       1.28         DEAF/AMBUSH                   1 
  30. SPECTRE                      27.65         DEAF/AMBUSH                   2 
  31. TROOPER                      16.23         DEAF/AMBUSH                  ;3 ;This item is inocuous 
  32. FLYSKULL                      7.22         HARD_ONLY                     2 
  33. SHELLS                        1.28         DEAF/AMBUSH                   ;2 
  34. SHELLBOX                      1.28                                       2 
  35. DEADPLAYER                    0.20                                       1 
  36. DEADSARGEANT                  0.41         DEAF/AMBUSH                   2 
  37. DEADSARGEANT                  0.20                                       1 
  38. CACODEMON                    67.31                                       3 
  39. BARMOR                        1.92                                       1 
  40. GARMOR                        1.92                                       1 
  41. DEMON                        27.65         DEAF/AMBUSHHARD_ONLY          2 
  42. FLYSKULL                      7.22                                       2 
  43. LAUNCHER                      1.28                                       1 
  44. BONES1                        0.15         DEAF/AMBUSH                   1 
  45. PLASMA                        1.28         DEAF/AMBUSH                   1 
  46. STIMPAK                       1.92         EASY_AND_MEDIUM               ;3 
  47. CLIP                          0.96                                       ;3 
  48. SHELLS                        0.64         EASY_AND_MEDIUM               ;1 
  49. TROOPER                      10.82         MEDIUM_AND_HARD              ;2 ;This item is inocuous
  50. SERGEANT                     36.07                                       6 
  51. CELLPACK                      2.56                                       2 
  52. HELMET                        3.85                                      ;6 ;This item is inocuous 
  53. SPECTRE                      27.65         DEAF/AMBUSHMEDIUM_AND_HARD    2 
  54. FLYSKULL                     14.43         DEAF/AMBUSHHARD_ONLY          4 
  55. SPECTRE                      41.47                                       3 
  56. FLYSKULL                      3.61         MEDIUM_AND_HARD               1 
  57. DEMON                        13.82         DEAF/AMBUSHMEDIUM_AND_HARD    1 
  58. CACODEMON                    22.44         DEAF/AMBUSHMEDIUM_AND_HARD    1 
  59. CACODEMON                    22.44         MEDIUM_AND_HARD               1 
  60. CACODEMON                    22.44         HARD_ONLY                     1 
  61. POTION                        3.21                                      ;5 ;This item is inocuous 
  62. MAP                           1.92                                       1L 
  63. BULLETS                       1.28                                       1 
  64. POOLOFBLOOD                   0.31         DEAF/AMBUSH                   2 
  65. DEADPLAYER                    0.20         DEAF/AMBUSH                   1 
  66. BONES2                       10.82         DEAF/AMBUSH                   1 
  67. SPECTRE                      13.82         DEAF/AMBUSHHARD_ONLY          1 
  68. MEDIKIT                       2.56         EASY_ONLY                     2 
  69. MEDIKIT                       1.28         EASY_AND_MEDIUM               1 
  70. BLUEBALL                      1.28         DEAF/AMBUSH                   1 
  71. POOLOFBLOOD                   0.15                                       1 
  72. SPECTRE                      13.82         MEDIUM_AND_HARD               1 
  73. ROCKETS                       3.85                                       2 
  74. SHOTGUN                       1.28         MULTIPLAYERDEAF/AMBUSH        1 
  75. PLASMA                        1.28         MULTIPLAYER                   1 
  76. ENERCELL                      0.96                                       1 
  77. SERGEANT                      6.01         HARD_ONLY                     1 
  78. ROCKET                        0.32                                       ;1 
  79. LAUNCHER                      1.28         MULTIPLAYER                   1 
  80. ;                                            
  81. ; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD  
  82. ;                                            
  83. ; At run-time this value is used to adjust the
  84. ; Max#of variable based on the population of
  85. ; the level being modified.  Using the strict 
  86. ; standard requires that one or more of the   
  87. ; items in the list above not have a specified
  88. ; maximum number of objects.                  
  89. ;                                              
  90. PER    184   ;Strict standard for exact placement 
  91. ;PER    156   ;Lowered Standard for easy placement
  92. ;                                            
  93. ; Deleting any of the PRESERVE lines will mean that
  94. ; the objects will not be taken from the original  
  95. ; level.  You will have to supply your own above. 
  96. ;                                            
  97. PRESERVE    PILLARS                          
  98. PRESERVE    LAMPS                            
  99. ;                                            
  100. ; THRESHOLD determines what a MEGA-GOODIE is.  
  101. ; MEGA-GOODIES are used to make the level fair 
  102. ; if the generator places a lot of enemies in  
  103. ; the level.                                   
  104. ;                                              
  105. THRESHOLD    75                                  
  106. ;                                              
  107. ; I.Q. Determines how intelligently the program  
  108. ; places objects in the effort to defeat you.   
  109. ; 250 is the default if it is not specified here. 
  110. ;                                              
  111. I.Q.    250                                 
  112. ;                                              
  113. ; EVEN sets the point at which the program must begin 
  114. ; placing MEGA-GOODIES into the level, on the   
  115. ; basis of the hardest difficulty rating.          
  116. ; The MEGA-GOODIES give you a fighting chance,  
  117. ; setting the value lower or <500 will increase the number
  118. ; of MEGA-GOODIES available to you in a the level. 
  119. EVEN    500                                 
  120. ;                                              
  121. ; If SPREAD is not set to a low value then
  122. ; a given sector may accumulate too many objects 
  123. ; this often makes the level impossible to finish
  124. ; or just ugly-looking.  Setting the value too low
  125. ; could make it difficult to place objects within
  126. ; a given wad file.
  127. ;                  
  128. SPREAD    15                                  
  129. ;                                              
  130.